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Mischka & Devon Accompany 810 Young Scientists on a Science Exploration at Gramedia Science Day 2025 Jakarta

A total of 810 participants attended the Gramedia Science Day event held at City Hall, Pondok Indah Mall 3

Jakarta, 20 October 2025 – Gramedia, in collaboration with PT Bank Danamon Indonesia Tbk (“Danamon”), successfully organized the Gramedia Science Day event in Jakarta. The event, held on Saturday, October 18, 2025, at City Hall, Pondok Indah Mall 3, was warmly received by young scientists. A total of 810 elementary school students in grades 4 to 6 enthusiastically took part in this science-based competition, showcasing great enthusiasm in exploring the world of science.

With the theme ‘Trash Lab: A Science Laboratory from Used Goods,’ Gramedia Science Day 2025 encourages young scientists to design and create experimental tools using recycled materials. The combination of science and the environment presents a new perspective for young scientists to utilize waste or used goods into something useful.

“It was so much fun to take part in Gramedia Science Day this year! At first, I thought creating experimental tools from used items would be difficult, but it turned out to be exciting and encouraged me to think more creatively. Now I want to try making more at home using items I no longer need,” said M. Zaidan, a participant of Gramedia Science Day Jakarta.

Danamon once again served as the main partner of Gramedia Science Day 2025 Jakarta, demonstrating its ongoing commitment to making a meaningful contribution to society. This support also underscores Danamon’s role as a customer-centric bank and financial solutions provider that is committed to advancing education and promoting environmental sustainability.

The plaque handover ceremony from Gramedia to Danamon


Through this collaboration, Danamon and Gramedia aim to provide a platform for children to explore, learn, and be creative. This initiative is expected to strengthen the shared commitment to nurturing a young generation that loves science, cares about environmental issues, and is prepared to become future innovators.

“The best investment for the future is education. Danamon’s support for Gramedia Science Day 2025 represents more than mere participation in an event; it reflects our continued commitment to fostering an inclusive and relevant educational ecosystem. Together with Gramedia as the best partner in the field of education, we hope to contribute to the growth of scientific and financial literacy from an early age, while nurturing a young generation that will become the driving force of innovation and national development,” said Andreas Kurniawan, Chief Digital Officer of PT Bank Danamon Indonesia Tbk.

Beyond the support provided by Danamon, Gramedia Science Day 2025 Jakarta was also supported by various partners, including Hokben and leading school supply brands such as Youvit, Pilot, Kukiko, Piknik, and Eversac. Thanks to this collaboration, the event ran smoothly and offered an enjoyable experience for children from various areas across Jakarta.

Adding to the excitement, the 2025 Gramedia Science Day in Jakarta featured special appearances by guest starts. The event was further enlivened by the appearance of Prince Poetiray, the voice actor behind Don in the animated film Jumbo, who captivated the audience with his melodious voice; Mischka and Devon, the talented sibling duo with numerous achievements; and Bobo, the iconic blue rabbit from *Bobo *magazine, who delighted the young scientists.

Mischka and Devon accompanied the participants during the experimental session

Simultaneously, a Parents Talk session took place, offering parents a series of inspiring discussions, including ‘The True Colors of the Archipelago,’ ‘Positive Intelligence,’ ‘Getting to Know Wimili,’ and ‘The Art of Talking with Gen Alpha.

As the children competed, parents were encouraged to participate in the interactive Parents Talk session, which aimed to expand their insights and share experiences on modern parenting and communication with the current generation.

Gramedia Science Day in Jakarta officially concluded with the most anticipated highlight of the event—the announcement of the winners. From first place to the sixth, all the winners successfully showcased exceptional ideas, creativity, and a strong enthusiasm for learning. The winners took home special prizes sponsored by Gramedia, Danamon, and other supporting brands.

One of the winners of the Gramedia Science Day competition, Mia, shared her excitement, saying, “I was truly surprised when my name was announced. I didn’t expect to win among hundreds of other teams. I’m so happy to have participated in this event because I learned so much about science.”

In addition to gaining valuable scientific experiences, the winners were awarded a wide range of prizes such as cash rewards, Gramedia vouchers, goodie bags, certificates, medals, plaques, and bicycles. The prizes were made possible through the support of brands such as Eversac and Estudee, whose contributions helped ensure the success of the event.

Sugiarto, Marketing & Merchandising Director of Gramedia, shared his thoughts on the enthusiasm surrounding Gramedia Science Day Jakarta, saying, “Seeing the spirit and enthusiasm of the participants at Gramedia Science Day Jakarta is truly something to be proud of. We believe that with the right platform, children can nurture their curiosity and creativity in science. This reflects Gramedia’s commitment to supporting a fun and meaningful learning process from an early age.”

Gramedia, in collaboration with Danamon, aspires for Gramedia Science Day to remain a consistent platform that inspires children to discover the beauty, creativity, and wonder of the world of science. Through this initiative, Gramedia Science Day remains dedicated to nurturing children’s enthusiasm for scientific discovery while offering an engaging and educational experience for hundreds of young learners throughout Indonesia.

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