These General Terms and Conditions for the Kingyo Sukui Game at Jak-Japan Matsuri (JJM) 2026 (“General Terms and Conditions of the Game”) constitute the terms and conditions applicable to all visitors (“Participants”) participating in the Kingyo Sukui Game (“Game”) organised by PT Bank Danamon Indonesia Tbk (“Bank Danamon”) as part of its participation in the Jak-Japan Matsuri (JJM) 2026 event (“Event”), as follows:
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Game Period
The Game Period is from 31 October 2026 to 1 November 2026 (“Game Period”), or while the Danamon Group Booth is operating at the Event venue.
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Participants Criteria
This Game is open to:
All visitors to the Event who are present at the Danamon Group Booth and comply with all General Terms and Conditions of the Game.
All visitors who participate in the Game are hereinafter referred to as “Participants”.
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Game Mechanics
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Participants must follow the following Instagram accounts:
- Bank Danamon: @mydanamon
- Adira Finance: @adirafinanceid
- Zurich Asuransi Indonesia: @zurichid
- Home Credit Indonesia: @homecreditid
- Before participating in the Game, Participants must show the booth staff proof that they follow all the social media accounts referred to in point 1.
- Each Game session will involve 2 (two) Participants competing at the same time.
- Each Participant will have 30 (thirty) seconds to collect as many toy fish as possible using the long chopsticks provided by the organisers.
- Participants may not use any equipment other than that provided by the organisers.
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Participants must follow the following Instagram accounts:
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Terms and Conditions of the Prizes
- The winner will be the Participant who collects the highest number of toy fish within the Game time.
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The Participant who collects the highest number of toy fish will
receive the following prizes:
- 1 (one) Gachapon Coin; and
- 1 (one) ice lolly.
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The Participant who collects the second-highest number of toy fish
(Runner-up) will receive the following prize:
- 1 (one) ice lolly.
- Participants may collect their prizes at the Redemption Area after the Game has ended, in accordance with the applicable prize redemption procedure.
- Prizes cannot be redeemed for cash, exchanged for other products or prizes, or transferred to another party.
- Prizes are available while stocks last.
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Terms and Conditions of the Game
- The Game will be held at the Danamon Group Booth during Jak-Japan Matsuri (JJM) 2026.
- By participating in the Game, Participants are deemed to have read, understood and agreed to all General Terms and Conditions of the Game.
- Bank Danamon reserves the right to reject or cancel a Participant’s participation if the Participant does not comply with the General Terms and Conditions of the Game.
- Bank Danamon reserves the right to change the Game mechanics, prizes or other terms as necessary, depending on the circumstances in which the Event is held.
- The decisions of the organisers and/or Bank Danamon regarding the conduct of the Game, determination of the winner and distribution of prizes are final and binding.
- Participants are fully responsible for any risks arising from their participation in the Game.
- Bank Danamon shall not be liable for any loss, loss of property, demand, legal action and/or claim arising in connection with a Participant’s participation in the Game.
- PT Bank Danamon Indonesia Tbk is licensed and supervised by the Financial Services Authority and Bank Indonesia and is a participant in the deposit guarantee scheme of the Indonesia Deposit Insurance Corporation.
- These General Terms and Conditions of the Game have been prepared in accordance with the applicable laws and regulations, including regulations of the Financial Services Authority.
WARNING
Participants must remain alert to fraud committed by persons claiming to
represent Bank Danamon and promising prizes in any form. Any fraud or other
criminal act committed by another party/third party in connection with or
claiming to represent the Game is beyond the authority of Bank Danamon.
These General Terms and Conditions for the Karaoke Game at Jak-Japan Matsuri (JJM) 2026 (“General Terms and Conditions of the Game”) constitute the terms and conditions applicable to all visitors (“Participants”) participating in the Karaoke Game (“Game”) organised by PT Bank Danamon Indonesia Tbk (“Bank Danamon”) as part of its participation in the Jak-Japan Matsuri (JJM) 2026 event (“Event”), as follows:
-
Game Period
The Game Period is from 31 October 2026 to 1 November 2026 (“Game Period”), or while the Danamon Group Booth is operating at the Event venue.
-
Participants Criteria
This Game is open to:
All visitors to the Event who are present at the Danamon Group Booth and comply with all General Terms and Conditions of the Game.
All visitors who participate in the Game are hereinafter referred to as “Participants”.
-
Game Mechanics
-
Participants must follow the following Instagram accounts:
- Bank Danamon: @mydanamon
- Adira Finance: @adirafinanceid
- Zurich Asuransi Indonesia: @zurichid
- Home Credit Indonesia: @homecreditid
- Before participating in the Game, Participants must show the booth staff proof that they follow all the social media accounts referred to in point 1.
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The Karaoke Game consists of:
- Regular Karaoke; and
- Karaoke Battle.
Regular Karaoke
- Regular Karaoke may be played by Participants during the operating hours of the Danamon Group Booth.
- Regular Karaoke may only be played outside the Karaoke Battle session times set by the organisers.
- Participants may sing a song from the list determined by the organisers.
- Regular Karaoke does not use a competition or scoring system.
- Regular Karaoke Participants may receive a Gachapon prize from the organisers, subject to the terms applicable at the time the Game takes place and while stocks last.
Karaoke Battle
- At certain times, the MC will announce a Karaoke Battle session and invite visitors to participate.
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Karaoke Battle sessions will be held at the following times:
- Session 1: 13:00–14:00 WIB
- Session 2: 15:00–16:00 WIB
- Session 3: 17:00–18:00 WIB
- Each Karaoke Battle session may consist of up to 4 (four) matches.
- Each match will involve 2 (two) Participants competing against each other.
- Both Participants will jointly select a song from the list provided by the organisers.
- The list of songs available for the Game is determined entirely by the organisers.
- The first Participant will sing 1 (one) complete song and receive a score from the karaoke system.
- After the first Participant has finished, the second Participant will sing the same complete song and receive a score from the karaoke system.
- The winner will be the Participant who receives the highest score from the karaoke system.
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Participants must follow the following Instagram accounts:
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Terms and Conditions of the Prizes
Regular Karaoke
- Regular Karaoke Participants may receive a Gachapon prize from the organisers, subject to the terms applicable at the time the Game takes place.
- Regular Karaoke prizes are determined by the organisers and may change at any time.
Karaoke Battle
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The Participant with the highest score will receive the following
prizes:
- 1 (one) Danamon Group Special Edition Helmet; and
- 1 (one) ice lolly.
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The Participant with the lower score will receive the following
prizes:
- 1 (one) Gachapon Coin; and
- 1 (one) ice lolly.
- If both Participants receive the same score, the winner will be determined by the MC.
- Participants may collect their prizes at the Redemption Area after the Game has ended, in accordance with the applicable prize redemption procedure.
- Prizes cannot be redeemed for cash, exchanged for other products or prizes, or transferred to another party.
- Prizes are available while stocks last.
-
Terms and Conditions of the Game
- The Game will be held at the Danamon Group Booth during Jak-Japan Matsuri (JJM) 2026.
- By participating in the Game, Participants are deemed to have read, understood and agreed to all General Terms and Conditions of the Game.
- Bank Danamon reserves the right to reject or cancel a Participant’s participation if the Participant does not comply with the General Terms and Conditions of the Game.
- Bank Danamon reserves the right to change the Game mechanics, prizes or other terms as necessary, depending on the circumstances in which the Event is held.
- The decisions of the organisers and/or Bank Danamon regarding the conduct of the Game, determination of the winner and distribution of prizes are final and binding.
- Participants are fully responsible for any risks arising from their participation in the Game.
- Bank Danamon shall not be liable for any loss, loss of property, demand, legal action and/or claim arising in connection with a Participant’s participation in the Game.
- PT Bank Danamon Indonesia Tbk is licensed and supervised by the Financial Services Authority and Bank Indonesia and is a participant in the deposit guarantee scheme of the Indonesia Deposit Insurance Corporation.
- These General Terms and Conditions of the Game have been prepared in accordance with the applicable laws and regulations, including regulations of the Financial Services Authority.
WARNING
Participants must remain alert to fraud committed by persons claiming to
represent Bank Danamon and promising prizes in any form. Any fraud or other
criminal act committed by another party/third party in connection with or
claiming to represent the Game is beyond the authority of Bank Danamon.